College offers athletic scholarship to ‘League of Legends’ gamers
Students who prefer the virtual arena to a football stadium are in luck—at least at Pikeville University.
Pikeville, a small private university in Kentucky, is declaring video games a sport and will offer athletic scholarships to students who play “League of Legends,” a free online game in which two teams of five players compete in a virtual arena.
“Players not only need to know how to execute their own moves but also evaluate opponents strong suites and moves."
“The game requires a lot of strategic thinking, study, and competitive play,” Bruce Parsons, Pikeville’s new media director told Campus Reform. “Players not only need to know how to execute their own moves, but also evaluate opponents strong suites and moves."
Parsons, who is a self-described “life-long gamer,” is spearheading the new scholarship program.
Students applying for the scholarship will be considered based on a number of criteria, including GPA, work ethic, and gaming ability. Beginning in the fall of 2015, Pikeville will offer 20 scholarships which could cover up to half of a student’s tuition cost.
This is not Parsons’ first time bringing technology and young people together as he also serves as the founder of theHOLLER.org, a social learning network that introduces Appalachian youth to new technologies.
Robert Morris University in Chicago offers a similar scholarship program led by Kurt Melcher, the school’s associate athletic and e-sports director.
“League of Legends is a competitive, challenging game which requires a significant amount of teamwork to be successful,” Melcher told Campus Reform.
Created in 2009, League of Legends’ immense popularity has prompted profession and collegiate leagues across the world. The collegiate league includes more than 103 colleges and universities across the country.
Follow the author of this article on Twitter: @clare_mccallan